
Marvel Cinematic Universe fanatic Kendall Richardson reacts to the sudden release of the Spider-Man: Far From Home trailer. Check it out ⬇️
Haven’t seen the trailer yet? Watch it here:
What did you think of the trailer? Let us know in the comments!
PREVIOUS RAMBLING: Non-Scripted Ramblings #31: Avengers: Endgame Trailer Discussion ⬇️

January, *knock knock* sick and tired you’ve been hanging on me *knock knock* you make me sad with your eyes, you’re telling me lies *knock knock* Don’t go, Don’t GOOOOO.
…
I’m not on summer Vacay and I think I’m going insane.

Hello my ‘delirious from all the resolutions’ lovelies, I’m a Bethany Griffiths, and this is Beta Test. A game review platform where I – a spectre fuelled by nothing but coffee, vengeance, weird 3m dreams, smashed Avocado, and the need for a big summer holiday – choose one game a month to go ham on until either I get better or get wrecked. All in the hopes that I can provide you with a completely unbiased review.
First off, a bit of housekeeping. I want to tell you, this New Year has been interesting, and I need another month of January to get all of the things I had planned done. It’s been 16 days, and I’ve signed up to roller derby, had a fake tan, gone to three big parties, re-enrolled in circus training, and started getting a diagnosis on a 14 year old problem I have.
Let me tell you, that last point has been a struggle. I’m getting tests done as we speak to see what the heck is going on with my body brain. (as opposed to my head brain, and my metaphysical brain). So far it could be a giant array of things both benign and heckin’ scary, and that makes me nervous.
But I’m also relieved.
I want nothing more than to find out what’s going on, so I can finally say ‘I have ____. And I can monitor it, and work on fixing it, and I am not my illness’. This new year, I believe it’s the new year of getting things sorted, of getting that second opinion, and of seeing through the treatments you have to, in order to get you on the right track again. I care about all of you who read this, so I want you to take the time and look at the things you’ve been avoiding because they’re scary. I want you to help yourself by getting help, and I want you all to fall in love with the act of living. Because fuck, it took me way too long to do this, and sometimes you need a bitch to say ‘get your act together’.
…
*wipes eyes* Now that that’s over, let’s talk about a game.
I was stunned by the artistry I saw this month. Let me say that I’m a sucker for a good indie game with sexy graphics, and you all know it.
Knock Knock is an original soft horror game that that poses convincingly as a creepypasta. Developed and Published by Ice Pick Lodge (“Айспик-Лодж, ООО” in it’s native tongue, because we’re representing the whole world here on Beta Test), Knock Knock is the chilling saga of one lodger’s pull from dreams to reality, fighting his way through a maze of rooms and woods to find the truth that he has long since forgotten.
Now, I’m a horror wuss, we know this. Which is why I was horrified that this was a full screen game. With nowhere to hide, and no tabs to open I was immersed so heavily in the world of the game. I closed the blinds, sat in darkness, and played. To my creeped out delight, Knock Knock was just as good as I had hoped it would be. There was so much I needed to learn and the game let me play over and over to get it all right.
Having short chapters really worked in favour here, as when you die you replay the level. BUT having to replay the level is advantageous because the layout of the map changes every time you play, and with randomisation, there’s the possibility of a better field. I found myself stuck in corners, and on ladders for long periods, only to get a break next round with a straight run through. I’m glad for the variety too, because it means the game is geared to all levels. This gives everyone a chance to play, and isn’t that just what the spirit of gaming is about.
In terms of style, it reminded me so much of Status:Insane. We know I covered that game in my Second Review, which is why I loved that it felt like I was coming back to an old friend. Running around with our little oil burner i felt like Igor avoiding traps, and harmful whispers from the people who want to hurt me. The art is different, granted. This felt much more like a storybook gone wrong, like Tony DiTerlizzi was going to jump out from behind a gnarled tree and shout “It was meeee”. Like Tim Burton had talent. What I’m saying is the way the characters are drawn, the mood boarding, the sound and display, everything was so good, I loved just watching the little character run about and fix lights.
Knock Knock gave me nightmares in the best possible way. Everything I hate about creepypasta games was gone here. No jump scares, adequate lighting, reasonably soft pace. It was a giant relief for me, seeing as I’ve chickened out of many a horror game over the course of this year (FNAF haunts me to this day). Yes things appear from nowhere, yes there are morbid themes, yes there’s a character that looks like Ben-10’s Ghost Freak but nothing really hurts you the whole time. It really was a great way of playing through a horror game without freaking out and triggering, which I know for a lot of players is a big deciding factor.
Because of the killer graphics, and my inability to sleep at night I give this game
5/5 Russian insomniacs for style
3/5 Russian insomniacs for plot
1/5 Russian insomniacs for easiness
20/5 Russian insomniacs for the hack where monsters can’t get you if you stay on a ladder (you’re welcome)
So, I’ve been a Bethany Griffiths, and this has been a way to personally involved (sorry mum) Beta Test. A game review platform where I either got better or got wrecked. All in the hopes that I can provide you with a completely unbiased review.
Until next time,

*after credit bit*
I really want to do a big shout out to the YouTube community for helping me through the game this month. I highly recommend watching Aliulo’s play through of Knock Knock if you’re too creeped out to do the whole game (or get stuck and rage quit). Sometimes it just helps to have someone else on the same journey as you.

Kendall and Phillip deliver the latest in nerdy news and geeky goodness in the pop culture podcast that refuses to behave—it’s A Podcast Called FRED!
Nerdy News includes:
Trailer Park discussions:
Quickie Reviews:
Popcorn Culture:
Check out A Podcast Called FRED #50 ⬇️
Remember to let us know your response to the Popcorn Culture question so you can be featured in the next episode of A Podcast Called FRED!
PREVIOUS EPISODE: A Podcast Called FRED #49 ⬇️
DarthPudden and Sharpy are back with an epic rocket race!
Streamed live on YouTube, check it out ⬇️
Subscribe to YouTube.com/FTAchannel to be notified of and involved with the next live stream of Incompetent Gamers.
PREVIOUS EPISODE: Incompetent Gamers: Rocket League—Live Stream 7: And here. We. Go! ⬇️
I’m a Wayne Stellini and welcome to FRED Watch, where we review everything from the mainstream to the obscure. Today’s film is the Italian drama Summertime (L’estate addosso)…

Image courtesy of Venice Film Festival.
Wanting to discover himself and explore life outside of Rome, Marco (Brando Pacitto) travels to the United States, planning to stay with couple Matt (Taylor Frey) and Paul (Joseph Haro) in San Fransisco.
However, Marco’s carefree trip is hampered before it even begins when the conservative, homophobic Maria (Matilda Lutz) joins him unexpectedly. He barely knows and doesn’t really like her, but that all changes as Marco, Maria, Matt, and Paul develop a special connection over summer…
Gabriele Muccino‘s coming of age tale relies on a number of true and tested narrative frameworks, so much so that there are few surprises as Summertime‘s plot points unfold. This isn’t always a bad thing, mind you, since the film is an overall harmless exercise in the exploration of interpersonal relationships.
The success of Summertime rests on our four central characters, all of whom are holding back elements of their true selves to protect them from potential risks. Angel-faced Brando Pacitto is considerably likeable as Marco, narrating elements of his experiences with his new-found friends, and is contrasted by the solid Matilda Lutz whose character, nicknamed “the nun”, serves the purpose of frigid bitch-turned-sexpot quite nicely. As the seemingly perfect couple Matt and Paul, Taylor Frey and Joseph Haro are beautifully cast; their chemistry is remarkable and the backstory of their meeting might tick a lot of familiar boxes, but does so better than most have. Together, these four young actors give the otherwise underdeveloped script more appeal; they work their way through some pretty clunky and cringe-worthy dialogue (the scene in which Maria and Matt shout their suppressed frustrations to the ocean borders on embarrassing).
Unexceptional overall, and perhaps not really memorable, Summertime is nicely photographed and edited. The script is begging for more depth, having given us characters that are relatable and whose exploits we could easily follow over a TV series format.
Polished and aesthetically pleasing, this is still worth a look despite the flaws of its foundation. 3 / 5
Starring: Brando Pacitto, Matilda Lutz, Taylor Frey, Joseph Haro, Scott Bakula.
Director: Gabriele Muccino | Writers: Gabriele Muccino, Dale Nall | Producers: Marco Cohen, Fabrizio Donvito, Benedetto Habib | Music: Jovanotti | Cinematographer: Paolo Caimi | Editors: Valentina Brunetti, Alexandro Rodríguez
Available: Netflix
Let us know what you thought of this film in the comments!
I’ve been a Wayne Stellini and you’ve just experienced FRED Watch.

The team are back with Kendall, Fulya, and Wayne kickstarting the 2019 season with the latest in nerdy news and geeky goodness in the pop culture podcast that refuses to behave—it’s A Podcast Called FRED!
Nerdy News includes:
Trailer Park discussions:
Quickie Reviews:
Popcorn Culture:
Check out A Podcast Called FRED #49 ⬇️
Remember to let us know your response to the Popcorn Culture question so you can be featured in the next episode of A Podcast Called FRED!
PREVIOUS EPISODE: A Podcast Called FRED #48 ⬇️

DarthPudden and Sharpy are back to rip up the field in Rocket League!
Streamed live on YouTube, check it out ⬇️
Subscribe to YouTube.com/FTAchannel to be notified of and involved with the next live stream of Incompetent Gamers.
PREVIOUS EPISODE: Incompetent Gamers: Stronghold Live Stream: Not enough *blank* m’lord ⬇️

Join DarthPudden as Lord Pudden of Darth and Sharpy as Jedris of Nox Kingdoms! Who can stand the test of time?
Streamed live on YouTube, check it out ⬇️
Subscribe to YouTube.com/FTAchannel to be notified of and involved with the next live stream of Incompetent Gamers.
PREVIOUS EPISODE: Incompetent Gamers: Rocket League Live Stream 6: Just a Quick One ⬇️
I’m a Wayne Stellini and welcome to FRED Watch, where we review everything from the mainstream to the obscure. Today’s film is Orca…

Paramount Pictures / Dino De Laurentiis Company
In the business of capturing marine animals for a local aquarium, Captain Nolan (Richard Harris) harpoons a pregnant orca who miscarries and subsequently dies.
Overcome by grief and anger, her mate goes on a rampage against Nolan, his crew, and associates… stopping at nothing until the captain himself has paid for the loss of the orca’s family.
The first in a slew of major productions to rip off Steven Spielberg’s Jaws (1975), Orca falls short in every department. As its own production and without comparison to history-making masterpieces, however, Michael Anderson’s creature feature is a generally entertaining affair.
The film is quick to get straight into the action. And while the continuity of the footage used (natural stock versus artificial “movie magic”) is questionable thanks to the differing colour of the water, some nifty camera work and editing make the opening sequences relatively compelling. The first act climaxes with our titular mammal’s motivation; the unsettling miscarriage and disposal of his child, followed by the suicide of his mate.
In order to keep things as believable as possible, the story involves scientists and experts providing plenty of information relating to killer whales and therefore predicting and justifying the very concept of the film. However, it does not all quite come together. The main reason is that, even in creature features, it is the people that matter most. Richard Harris’s Captain Nolan is too unlikeable to be accessible; his aggressiveness is too prominent, too early on in the piece that the eventual revelation of his empathy for the avenging orca is diluted. Additionally, Orca’s story structure may begin with an effective hook, but fails to maintain it with two-dimensional archetypes, an inconsistent pace, and Carol Connors’s atrocious ballad ‘My Love, We Are One’ to round it all off.
But do not be overwhelmed by the film’s shortcomings. Even though Orca tries hard and fails to achieve what it sets out to, what it does offer still has some value. Taken in the right spirit, the film can be either fun or tragic. The action works incredibly well and the whale is believable enough to keep the audience invested in its plight. It is also the most likeable and fascinating character here.
Upon initial release, this cult classic was torn to pieces by the critics and saw modest box office returns. Admittedly, Orca is perhaps best enjoyed with a cold beer in one hand and a slice of pizza in the other. 3 / 5
Starring: Richard Harris, Charlotte Rampling, Will Sampson, Bo Derek, Keenan Wynn, Robert Carradine, Peter Hooten, Scott Walker, Don “Red” Barry, Yaka, Nepo.
Director: Michael Anderson | Producers: Dino De Laurentiis, Luciano Vincenzoni | Writers: Luciano Vincenzoni, Sergio Donati, Robert Towne (uncredited) | Music: Ennio Morricone | Cinematographers: J. Barry Herron, Ted Moore | Editors: John Bloom, Marion Rothman, Ralph E. Winters
Available: Blu-ray.
Let us know what you thought of this film in the comments!
I’ve been a Wayne Stellini and you’ve just experienced FRED Watch.
I can’t remember the last time I made a New Year’s resolution. Tellingly, I can’t remember if I ever kept one! A friend and colleague once told me that she didn’t believe in them anyway. Why wait for a specific date to make a significant change or promise to yourself?
If I put all of my creative eggs in the New Year’s resolution basket, I don’t think I would get anything done. This is because a project only feels right when it feels right. It cannot be forced and nor can it be rushed.
As of this writing, I am penning a play, have written the outline for another, and only yesterday wrote the lyrics for a stage production that began life as a novel. None of these shows may ever see the light of day, but there is a satisfaction about getting ideas out of your head and on to paper.
There is, however, a greater reward in the creative process: producing a show! There is nothing like seeing your story performed on stage, hearing an audience laugh at a gag or gasp at a dramatic twist. And when the performance is over, you’re overcome with a sense of pride as the cast stand in line and take their bows.
Do not be mistaken—a writer always feels like a play is one edit away from perfection, a director always contemplates how the show could come together differently, and a producer is always thinking how they could have used their time, connections, and resources better.
But there are certainties that put your mind to rest, combat self-doubt, and even make the work fun: the team.

Actors Bayne Bradshaw, Ryan Stewart, Jeffrey Bryant Jones, and Ben K. Ronec during their first workshop in the FRED Shed.
I am lucky to have such a hard-working cohort. Most of us have worked together before—and they’re crazy enough to put on their theatre blacks for me once again. It’s important to have some fresh faces too and I think we’ve have the mixture just right. (Well, you can only know that come showtime.)
It is a remarkable thing to watch actors pull your story apart, analyse it, and put it back together again to see how their respective characters fit in their world. And I don’t take for granted their enthusiasm during rehearsals, as I have worked with people in the past whose negativity is nothing short of toxic to the creative process.
But working with Ryan Stewart, Bayne Bradshaw, and Jeffrey Bryant Jones again reminds me of why I love collaborating with them; the rehearsal space—affectionately referred to as the FRED Shed—is filled with positive energy and dedication. I wondered how quickly someone new to this dynamic would fit in, but Ben K. Ronec did it with enviable ease.
Producer and stage manager Fulya Kantarmaci is the glue that keeps us all together. She is more adored than any stage manager should be, but I suspect that most people in her role don’t have the same charming smile and work ethic that she does. She also steps up to the plate whenever needed; helping with marketing, acting as a warm body when a performer is absent, collecting props with minimal notice… She’s also leading the team of producers. Phillip Hunting—always my right-hand man—and Kirsten Shannahan, are doing phenomenal work behind the scenes, most of which will never get acknowledged. But that’s what producers do. They make things happen.
With the world premiere of What Ever Happened to Jeremy Baxter? only twenty days away, we’re sprinting towards opening night. We have the momentum behind us to get there. As a team.
➡︎ Read more from Wayne about bringing What Ever Happened to Jeremy Baxter? to the stage HERE.
➡︎ Learn more about the show HERE.
➡︎ Help us tell this story! Make a tax-deductible donation HERE.
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