Beta Test #9: Pinstripe

Beta Test



Another day another dollar, another month, another week older. Right? Sometimes the year slides by without us noticing it. The whispering, shaking of our bodies as they tremble with change, and the collision of foot fall on the ground as the end draws ever near…Except this time, no, I’m not going through seasonal depression, It’s my birth month! YAY! Thanks for coming! Congratulations, drinks and hugs all around! I don’t have champagne, but I DO have a goon sack and a hills hoist clothesline older than time itself. Let’s do shots and play truth or dare. The kids still play that right?

I’m 24, and live in constant debt. Let’s get fucked up amirite?

Good god make time stop.

Hello fellow kids! I’m a Bethany Griffiths, and this is Beta Test. A game review platform where I – a [good god] *mid* 20’s self confessed Noob – choose one game a month to go ham on until either I get better or get wrecked. All in the hopes that I can provide you with a completely unbiased review.


First off the bat let’s just say that I realised the other day that I’m the embodiment of that one Shrek vine with the two guys singing smash mouth, because the years start coming and they don’t stop coming, and they don’t stop coming, and they don’t stop coming, and they don-you get the picture. So I decided that god damn it I want to have fun before I die… the only problem is how in fresh heck do I do that without disrupting the very fine tuned life I planned for myself, what with the meek and mild job, the casual hours, the trying really hard to get along with everyone, the constant fear of failure. How in good gravy do I turn my life around? Well I don’t know, but I’m taking small steps in the path of what I hope is the good, and going from there. Today, Circus training, tomorrow [ or realistically, in the next 5-7 years] the world.

Imma still play video games tho. Speaking of which…

YouTube, is there anything you can’t find on there. If you watch enough, the voices of your favourite personalities will become pretty iconic, especially if they’re in, say, a random video game you chose out of the steam pile to play this month. Yeah, when I first started playing Pinstripe, I was completely unaware of just who was in it, but once the character of ‘Jack’ came on the screen, the wormhole opened up and swallowed me whole. My whole life was a lie, there are worlds within worlds, and Seán McLoughlin has an iconic voice.

Developed by Thomas Brush, and Published by Armor Games Studios, Pinstripe is a game that follows the loss of a daughter at the hands of a kidnapper, and the father’s harrowing journey to save her and himself. Using the talented voices of Mia Ciscon, Felix Kjellberg, Nathan Sharp, and Seán McLoughlin [to name a few], Pinstripe allows the player to be put in the head space of horror as one of it’s lighter, more playful incarnations.

The game’s design is majestic. The undertone the designers chose really works in the game’s favour to convey the personalities of the characters – and the audio is stunning. The actors really held tone over the game, and subtle things like echoing laughter on a train, and slurping in the tunnels show just how well everyone working here knew how to convey engrossing style and tone. I thoroughly enjoyed all the mild glitch scares, and reveal gags especially right towards the end, where I was the most engrossed.

Most of the story pertains to the daughter, Bo’s, imagination, and we get the feeling of childlike fear, like when a kid tells you a horror story, from the very start. What’s more, the in game law is graphic, with the insinuation of death, love, loss, a drinking problem, and a pastor lost from god, it’s easy to see how this could be set in the realms of limbo and hell. I love it when I can call a game titillating, but this one really did tickle my jimmies, and rustle my fancies.

For the most part I found the levels challenging enough that if I really took my time I’d be able to figure out the ins and outs of the puzzles, but speed runners beware, this game has some tricky little turns that can set you back, or out of pocket for in game mechanics. At one point there is a no turn back zone that really threw me for a loop, [because, guess who didn’t want to read all the dialogue? It was me] and set me back for my achievements.

I ran the game in a total of two and a half hours non stop, so while this is not an epic saga in the sense of time, it is brilliant as a small stand alone indie game. The creative team didn’t bite off more than they could chew, and what was presented was captured to the best it could be. What’s more, playing the game once isn’t enough. To unlock everything, including the steam achievements, [because let’s face it, I’m a slut for overachieving] you will need at least three attempts, which for this game is exactly warranted. Playing over and over, you see more and more of the personalities, notice different little pick ups, and get to theorise a lot more about the body of work.

I was impressed with this game from start to finish. Even right at the end when I thought there was nothing more to give, Pinstripe kept on giving. It’s the game I truly needed this month. A good little pick me up that I will gladly come back to over and over again.

Because of the well prepared, and beautifully stunning nature of this game, I give Pinstripe:

5/5 Goo sacks for style
4/5 Goo sacks for plotline
3/5 Goo sacks for easiness
7/5 Goo sacks for Sheer scenery majesty

So in the end all that can be said is that you need to at least give this game a go. Take it for the titillating indie title that it is and you will have a fun time. Promise.

In any case, I’ve been a Bethany Griffiths, and this has been 24 year old Beta Test. A game review platform where I either got better or got wrecked. All in the hopes that I can provide you with a completely unbiased review.

Until next time.



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